Gifmon – Free Video to GIF Converter

Do you also hate the ad-infested mess of software and websites when looking for a GIF converter? Do you want to create animated GIFs without any file size or FPS limitations? Then this is for you!

Gifmon is a free program to convert your videos to animated GIFs. It’s free, easy-to-use and without any ads.

Video to GIF converter screenshot
Gifmon – Video to GIF converter

Why use GIFs instead of videos?

  • They are easy to share.
  • They are displayed without any video player.
  • They always look the same – without any unwanted compression when uploading to various sites (e.g. Twitter, Facebook).

Gifmon is basically a GUI wrapper for the FFmpeg and gifsicle command line tools. So if you’re interested in some more advanced features: Check them out!

Supported file formats are listed here: FFmpeg file formats.

I’ve developed Gifmon as a side project to learn more about WPF/.NET and because I’ve wanted to easily create GIFs from previously recorded gameplay videos.

Feel free to post any kind of bug or feature request in the comments section below or poke me on Twitter.

Camera Navigation for Strategy Games in Unreal Engine 4

Lately, I’ve been fiddling around with a game prototype for a strategy game in Unreal Engine 4. Although it’s possible to create any kind of game with the engine, it’s main focus rests on the action and RPG genres. Thus, things like a camera navigation for strategy games have been a little tricky. I couldn’t find much help in the forums and the strategy game sample didn’t help.

Strategy Game Prototype
Prototype of a stragety game I’ve been working on.

However, I’ve come up with a solution that I wanted to share with you. So maybe you are also working on a strategy game in UE4 and need some help.

Continue reading Camera Navigation for Strategy Games in Unreal Engine 4

Disabling / Enabling an Actor in Unreal Engine 4

Maybe you are like me and have been working with the Unity3D game engine. However, how could you resist from trying the new Unreal Engine 4? Especially, since you can get the whole engine including the source code for free.

Well, the time may come that you notice some minor differences between the two engines… Thus, soon the single most important question will come to your mind: “How do I disable and enable actors in UE4? Where is the checkbox and why is there no SetActive() method?” For example, when you are thinking about improving the performance for mobile projects, patterns like object pooling come to your mind. Or you simply want to disable an item when the player stores it in his inventory.

Continue reading Disabling / Enabling an Actor in Unreal Engine 4