Lately, I’ve been fiddling around with a game prototype for a strategy game in Unreal Engine 4. Although it’s possible to create any kind of game with the engine, it’s main focus rests on the action and RPG genres. Thus, things like a camera navigation for strategy games have been a little tricky. I couldn’t find much help in the forums and the strategy game sample didn’t help.
However, I’ve come up with a solution that I wanted to share with you. So maybe you are also working on a strategy game in UE4 and need some help.